It means that you could even have less people manning the fisheries, or less fisheries, if you wanted more of a balance in food production. You can see in the screen shot how much all the foods increased, but in particular, fish. Normally I wouldn't have such a high laborer count but this was just for using most of the same buildings that you already had, as opposed to mass building farms to solve the food problem.Īgain, there were many ways that it could be fixed but my 2 main solutions were adding the barns (less travel distance to deliver goods) and houses near the work sites (less travel distance to start working or to rest/get food). I saw an event for 1 person dieing of starvation during the early years as food was increasing. just wanted to get some deer groups that I saw near the town Year 5 food 17055 - built houses near the southern fishery for the gatherers on the island and fishermen, added 2 more hunter camps but they probably weren't necessary. Year 4 food 13142 - built more gatherer huts (total 4) since they can provide a constant flow of food. This would have affected the fisheries the most, so the fishermen or laborers don't have to take the fish all the way to the 1 barn or 1 market Year 1 983 food - added the barns, which finished that year. Year 6 is when the people living there and working nearby were able to fully start out the year near their work place. In Year 5, I started houses in early spring and they finished at some point in the year. Between Year 2 and 3, food seemed to remain about the same so I added 1 more gathering hut. These are the food supplies that I recorded near the end of late winter, during a 6-year run. I added 1 barn near the northern fishery, 1 barn near the southern fishery, and 1 barn near the southern end of the farms. I re-worked some worker assignments so that there could be some farmers, but I think the biggest impact was adding an additional 3 barns. There would be many ways to achieve it but here's what I did. Before unpausing, I took a long look at the village data and I made some theories about how things could be changed to give a positive food income, and then set out to do that. It's interesting to see what someone has been describing (since we do read a lot of posts about food scarcity).
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